Author: Guest Author


About Guest Author

The article you just read was written by a Gnome Stew reader. We can’t say which one in this bio, since the bio appears with all guest articles, but whoever they are we can all agree that they possess supernatural beauty and magical powers, and are generally awesome. Gnome Stew readers rock!

GMingAdvice04

Today’s guest article was written by Gnome Stew reader Mark Kernow, and it tackles a nifty topic: taking existing rules for characters and stretching them to encompass entire groups. He uses d20 System games as a reference point, but the concept is easily extended to other systems. Thanks, Mark! — Martin What if you treated factions like characters? You could easily introduce new factions into your campaign by giving them statistics and backgrounds similar to characters and monsters. You could build on existing rules and […]

GMingAdvice05

Today’s guest article by Gnome Stew reader Nick M. is his second. Last time around, he talked about getting back in the saddle; today, he’s here to share some tips for “preparing to improvise,” if you will. His advice is aimed at a play style that features pre-planned plots and stories. Thanks, Nick! –Martin Some GMs have the enviable ability to go with whatever the PCs throw at them, creating detailed locations and believable NPCs at the drop of hat. I’ve always struggled with that, […]

GMingAdvice05

Today’s guest article by Gnome Stew reader Craig Dedrick might look D&D-specific at first, but Craig winds up asking some questions that are relevant to many RPGs — D&D is the lens here, not the real topic. Thanks, Craig! –Martin Dungeons & Dragons has always been my first love in gaming. My mother brought home a copy of Basic D&D when I was eight years old. I had no idea how to play, but it was the coolest thing I had ever seen. It would […]

GMingAdvice03

Today’s guest article — on what can be a very awkward topic — is by John Lewis of RPG Alchemy. John’s loved RPGs since the early ’80s and has game mastered dozens of systems over the past few decades. He is one of the founders and authors of RPG Alchemy and is looking forward to RageCON in Reno, Nevada, this year, where he’ll be giving a seminar on player management for GMs (he’s pretty sure this topic will come up). Thanks, John! –Martin The social […]

GMingAdvice03

Today’s guest article is by Gnome Stew reader Garrison Benson, and it’s about something every GM is familiar with: figuring out how to GM, what works for you, and what doesn’t. Thanks, Garrison! –Martin Most folks get into role-playing through friends and family. They start out as nervous players in (say) their weird cousin’s game, and eventually, if and when they feel confident, they take the plunge into game mastering. Then there are those rare few who, living among populations devoid of GMs, spontaneously start […]

GMingAdvice04

Today’s guest article is by Gnome Stew reader Craig Dedrick. It’s his second; his first was What’s He Building in There? While there’s a fantasy focus here, if you squint a bit you’ll see how easily Craig’s advice applies to other genres. Thanks, Craig! –Martin Having recently received the 5th Edition of Dungeons and Dragons as a Christmas present, I have been reading through the Monster Manual. The book is visually stunning, well laid out, and touches on some of the classic monsters of Dungeons […]

GMingAdvice03

Today’s guest article is by Gnome Stew reader Michael, a DM with approximately 35 years of experience with roleplaying games, administrator of a D&D 5th edition community page, and a regular writer at Tribality.com. Thanks, Michael! –Martin The most crucial aspect of role playing is the story, but we waste a lot of time with administration of the game. And the most time consuming aspect of some role playing games is ROLL playing. I have been in some games where the dice are rolled at […]