Author: John Arcadian


About John Arcadian

John Arcadian is the head of Silvervine Games, a freelance writer and art director, a website developer, a builder of sonic screwdrivers, and a purveyor of kilted mayhem. When he isn't out causing trouble in his kilt... Well, no, that is pretty much what he does when he isn't running RPGs or or trying to take over the world.

Moebius1

Recently, I’ve been reading through the collected works of french comic artist Jean “Moebius” Giraud. Moebius’s works are sci-fi/fantasy epics that are fast paced, with the story holding a consistent but somewhat disjointed thread throughout the piece. I’m on page 127 of the 300 some page work L’Incal, and new things are constantly happening and resolving without much exposition or leadup. New characters are being introduced with little backstory or apology to the reader, but as the story continues along it all merges together to […]

yoda.jpg

We’re all probably familiar with the famous Empire Strikes Back line delivered with incredible gravitas from the wizened old green muppet Yoda: “Do or do not, there is no try”. While the meaning is fairly clear – you have to tackle challenges with the attitude that you will succeed – I’ve been thinking about how often that idea can be misinterpreted and put a lot of pressure on people. I’ve been thinking about this in a gaming related way thanks to playing in a few… […]

snowtracks

One of the biggest problems I’ve ever seen plague any game is miscommunication between the Game Master and the players. The game master will say: “You throw the door open and see the footprints in the ever-deepening snow. The flakes continue to fall from the sky and begin to obscure the tracks that lead off to the west.” And what they are thinking is: That article on combats in snow was awesome. I’ve got a lot of interesting challenges set up, but this chase through […]

BigBooks

The shopkeeper’s green tunic clashes oddly with his blue alien skin. The 6 strange nostrils on the top of his head are flaring wildly, a gesture of greeting for his people. As you eye over his wares, he moves his large bulky body over to you, causing some of the racks to slide out of the way. “Hello. My name is baaan paaar. I am double pleased to greet you. Welcome to my shop. I see you are looking at the vestrum power converters. Good […]

slapchopdude2.jpg

“ So, if you two can balance the ladders just right for about 45 seconds, I can get high enough to get a good angle from this garden beyond the castle walls. I can throw my dart the distance to the chandelier from there and with a good enough to hit roll, which I can totally make!, I can cause it to come crashing down on the table while the duke and his guests dine. They get paranoid and are alerted to the real assassination […]

TheSpellBookPromoCover

We here at Gnome Stew are excited to announce our newest Engine Publishing project, and a bit of a departure from our regular fare – Gamer Romance Novels! Realizing, at a recent strategy meeting held over G+ hangouts, the untapped crossover market between romance novels and gamer supplements, Engine Publishing set out to utilize our writing resources to fill the gaps and create our new line – Gnomance Novels! Our new line will be a semi-interactive reading experience of Gnome and Fantasy themed romance novels. […]

yousaveatavern

A few weeks back, in my itinerant internet wanderings, I came across an interesting video where a steampunk tavern is attacked by some undead cowboys and then saved by a few of the customers and a native american warrior.  The violent, cgi driven, epic, and gratuitous music video gave rise to an interesting twist on getting a party together. Instead of having the group meet in a tavern, or bringing them together in some forced way, why not have them be present at the site […]