Today’s guest post is by Michael Headley, and he tackles the idea of splitting the party as a starting tactic. – Split Decision John Splitting the party is associated with tactical nightmares and GM headaches, but it can actually be a fantastic way to start a big campaign for a group that really enjoys role-playing. Used properly, it can create a dynamic player experience and increase the verisimilitude of your campaign. Starting with split parties means dividing players into two (or more) smaller parties, and for each of them running their own character creation session and introductory scenarios. The...Read More
Author: Michael Headley
About The Author
A table-top loving, bow tie wearing math aficionado who lives in KS. Full of opinions about design and flavor. I also write books.
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